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Jan 17, 2018, 02:46AM

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January 11, 2018
Mature content now depends entirely on the birth date listed in your profile. It will automatically decide if you're above 18 and start displaying mature threads to you. These are highlighted yellow, so you can still avoid them if you'd rather.
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January 5, 2018
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October 24, 2017
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Embers // Afterlife Fantasy

Welcome to the first day of your new life. Embers is an afterlife fantasy cyberpunk RPG, running since 2006, first under the name War Chain, and then under the name Tamashii no Chikai, originally as a Bleach RP. Some Bleach influence still remains, but it is all presented differently and features new elements. The recent 2016 reboot under the name Embers follows a very similar standard and focus that War Chain and Tamashii no Chikai did, and we hope Embers will grow into its own free of its fandom ties. Here's to 157,000 more posts!
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Pham Thanh Imperator gian hoa mat khon Last Online Jan 16, 2018, 8:58 pm
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The Valhalir

Valhalir
TypeSpirit
Magic Use★★★☆☆
DistinctionsInnate daemon manifestation
LifespanVariant
TerritoriesValhalla
HomelandAsgard
Valhalla
Valhalir are essentially astrals, that have gained a daemon and higher than average Force, and chosen to join Valkyrie to assist in the war with the seekers.

History

Valhalir did not originally exist. It is said they were chosen by Xitos, the god of death, following the mass destruction event known as Ragnarok, in order to prevent the spiritual balance from tipping too far one way or another, and re-triggering Ragnarok. In the beginning, the valhalir were loosely united, and actually tended to argue amongst themselves, until Livia Andronica Metella (Metella Livian) united them as Valkyrie.

The valhalir have remained a major composition of Valhalla, and continue to fight against the seekers.

Age and Development

Valhalir development usually follows human trends, and then stops; beyond that point, it varies wildly, depending upon personal preferences and power levels. Those valhalir that do not progress too fast can control their ageing rate, and slow it down dramatically, or stop it altogether to a certain extent.

Eventually, a valhalir will manifest a daemon, when they are strong enough. Valhalir all also usually have a tattoo somewhere on their person, the glyph of the gods, normally that of Xitos, but occasionally other ones. It is thought this tattoo binds their daemon's soul to them, and is the basis of dragon bonding.

Factions, Groups, and Organisations

Valkyrie is the only known faction comprised entirely of valhalir. Most valhalir are a member of Valkyrie, but not all. Rogues are rare, but do exist.

Powers and Abilities

Valhalir have the ability to manipulate Force, manifest daemons, and use Force sorcery.

Relations with Other Races

Soul fighters may have slight lingering, ingrained distaste for valhalir, but they've gotten better over the years, and quicker to respond to seeker attacks, so this is fading. Some kazan consider themselves above valhalir, but most like valhalir well enough. Dae tend to like them, and dragons find them somewhat too human to really relate to, but don't mind them either.

Seekers are either terribly afraid of valhalir, and will run from one, or find them to "smell tasty" enough they'll instead run to them. The latter usually isn't very strong, or smart.