Laelia Livian

914 YearsFemaleShinigamiHa.Second Division Seat 06214 Profile Views
624

Awards and Merits

This member has been a part of Embers for a full year. Thank you for the memories!

Suite Skills

Blinking
Parent: Force Control ( 800 / 1100 )
Laelia is too impatient to use Lightfoot. Haha.
Level 18 [ 850 / 1100 ]
ConfodereBlack flowers grow from her vines and explode, causing damage. This rolls 1-3 times every three turns.
Level 13 [ 600 / 1300 ]
Defensive Sorcery
Parent: Force Control ( 800 / 1100 )
Defensive sorcery comes to her easier than offensive or healing, but she's still not much of a sorcerer.
Level 15 [ 700 / 1100 ]
Force ControlUsually, her Force feels somewhere around the same level as her sister's. When she gets agitated enough that her control over her form slips up and she starts manifesting vines, though, it sometimes goes a little higher.
Level 17 [ 800 / 1100 ]
Healing Sorcery
Parent: Force Control ( 800 / 1100 )
Laelia isn't much for healing, but she can manage. Usually.
Level 11 [ 500 / 1100 ]
ImpetuA burgundy energy blast that may or may not cause paralysis for a turn. Not particularly strong otherwise.
Paralysis: 50% for 1 turn(s).
Level 10 [ 450 / 1300 ]
ImumInitially, it doesn't do anything, but after a turn or two it will release a burst of energy, potentially paralysing the target.
Level 14 [ 650 / 1300 ]
InteritusAgain, it doesn't deal much damage upfront, but 1-5 turns later it will do twice its damage roll.
Level 15 [ 700 / 1300 ]
Javelins
Parent: Provoco ( 750 / 1300 )
Laelia is actually sort of terrible at any ranged weapons, as her one eye doesn't give her accurate depth perception, but javelins can also be used as spears, which she is better at.
Level 14 [ 650 / 1100 ]
Lightfoot
Parent: Force Control ( 800 / 1100 )
Still too impatient...
Level 12 [ 550 / 1100 ]
Maces
Parent: Provoco ( 750 / 1300 )
Whacking things is a very efficient way to fight. Laelia likes it.
Level 19 [ 900 / 1100 ]
Offensive Sorcery
Parent: Force Control ( 800 / 1100 )
A bit ehhhh. She doesn't need to use sorcery much, anyway.
Level 11 [ 500 / 1100 ]
Polearms
Parent: Provoco ( 750 / 1300 )
She prefers the longer reach of polearms compared to swords, and also likes the fact that they require less finesse.
Level 18 [ 850 / 1100 ]
ProhibeGolden vines erupt from beneath her mask to either hold someone, or something, back, or hold them up. ... sometimes, when she's being lazy at home, she uses this to pick things up. Laelia can control up to six vines at a time.
Paralysis: 25% for 1 turn(s).
Level 14 [ 650 / 1300 ]
ProvocoLaelia doesn't carry a weapon with her. She doesn't have to, as she can summon them out of apparently thin air. They're all maroon and gunmetal black, with a golden flower accent somewhere on them. Only one of Dahlia Nigrum's abilities may manifest in one weapon at a time.
Level 16 [ 750 / 1300 ]
Ranged Weapons
Parent: Provoco ( 750 / 1300 )
Again, not the best at them since her depth perception is off.
Level 10 [ 450 / 1100 ]
Shield
Parent: Provoco ( 750 / 1300 )
Defense is important. She uses shields as weapons, too, much like a gladiator.
Level 14 [ 650 / 1100 ]
Small Blades
Parent: Provoco ( 750 / 1300 )
Daggers and such. She's a bit better with these than swords.
Level 16 [ 750 / 1100 ]
SurgereFor two turns, it won't do much damage, only taking 1 hp off of her opponent and leaving behind a black stripe. After those two turns, the marks explode, causing twice the amount of cumulative damage that was initially withheld.
Level 12 [ 550 / 1300 ]
Swordsmanship
Parent: Provoco ( 750 / 1300 )
Laelia is proficient enough with a blade, though she's not the best at it.
Level 13 [ 600 / 1100 ]
Unarmed CombatShe's so small and skinny, most people don't expect her to pack such a strong punch, or much of a punch at all. Their loss.
Level 20 [ 950 / 1100 ]