Welcome back, Guest!
Jan 16, 2018, 10:51PM


Mature Content Tweak
January 11, 2018
Mature content now depends entirely on the birth date listed in your profile. It will automatically decide if you're above 18 and start displaying mature threads to you. These are highlighted yellow, so you can still avoid them if you'd rather.
New Year, New Theme!
January 5, 2018
Wow it's weird to be typing 2018... anyway, we have a new theme with some fancy stuff, but some of it is still broken. Also the email field for guests appears again, I'll fix it eventually.
Introducing Battle Suite 4.0 RC2
October 24, 2017
We now have a working version of an early write-up of Battle Suite 4.0 available for use. This system completely automates tabletop functions, and is very user-friendly.

Embers // Afterlife Fantasy

Welcome to the first day of your new life. Embers is an afterlife fantasy cyberpunk RPG, running since 2006, first under the name War Chain, and then under the name Tamashii no Chikai, originally as a Bleach RP. Some Bleach influence still remains, but it is all presented differently and features new elements. The recent 2016 reboot under the name Embers follows a very similar standard and focus that War Chain and Tamashii no Chikai did, and we hope Embers will grow into its own free of its fandom ties. Here's to 157,000 more posts!
Mature themes, half the board is gay. Not recommended for bigots or individuals under 16 years of age. You must be 18 or older to gain access to the mature boards.

Staff (2)

Pham Thanh Imperator gian hoa mat khon Last Online Jan 16, 2018, 8:58 pm
dragonborn Regnant The Gay Derpachino Last Online Jan 13, 2018, 6:30 pm
Sandalio Thetius Offline Eighth DivisionLieutenantEbony LionsCommander
Played by Lenara Valhalir // 32 Posts Last Active Oct 31, 2017, 11:55PM 175 Views803 HP18 Skills2117 YearsJuly 11MaleValhalirHispanicCielo loco
This member has been a part of Embers for a full year. Thank you for the memories!
Force Control ( 1076 / 1100 )
Level 1 [ 3 / 1100 ]
Cielo loco
Level 21 [ 1000 / 1300 ]
When released, Cielo Loco takes on the form of a Spatha. And thus, when it is released the blade lengthens and narrows out into a more traditional seeming long sword. The hilt and guard maintain the same bone-like appearance, similarly the ball at the end of the hilt remains tiger's eye. The blade of Cielo Loco still appears to be steel, but close examination of the blade reveal flower petals and cloud designs etched into the blade. Sandalio also gains a long curved dagger - in the style of a Sica. The dagger itself is similar in design to the main blade, save for the length and curve. Sandalio tends to wield the longer blade in his left hand and the shorter knife in his right.
Cielo Sangriento
Cielo loco ( 1000 / 1300 )
Level 13 [ 600 / 1400 ]
After activating this skill, Sandalio can use nothing but offensive skills for the next three rounds. If the fight is still going at the end of those three turns, and he hasn't been knocked unconscious, 50% of the damage he dealt over the turns is divided between himself and allies as healing.
Dagger Fighting
Level 20 [ 950 / 1100 ]
Sandalio's daemon really wanted him to be able to use a multitude of weapons, apparently. At any rate, he has learned to use a dagger to fight if he needs to - though mostly he blocks or parries with it.
Defensive Sorcery
Force Control ( 1076 / 1100 )
Level 19 [ 925 / 1100 ]
The user of barriers, traps, and other such skills used to reduce the damage an enemy is capable of doing.
Demonio Celestial
Cielo loco ( 1000 / 1300 )
Level 19 [ 900 / 1300 ]
From up above, Sandalio unleashes a powerful torrent of energy that deals a large amount of damage. Demonio Celestial has a higher critical rate than normal, but if it does crit Sandalio takes 25% of the roll as recoil damage.
Demonio Colorido
Cielo loco ( 1000 / 1300 )
Level 15 [ 700 / 1400 ]
Sandalio names the color he wants to cut with his sword, and cannot cut anything else. If the color isn't worn by Sandalio, the damage is very minimal, no matter what the attack normally would have done. The opposite is also true. Calling out a color he is wearing a lot of will allow him to inflict a great deal of damage with even a very weak blow, but it also puts him at risk for his enemy's attacks. (For a color Sandalio is wearing a lot of, the bonus is x2 damage for anyone in range of Cielo Loco's force, but that is the only color that can be cut. For a color he's not wearing any of, or much of, the bonus is x.5 and it still effects everyone present.)
Espejo Demonio
Cielo loco ( 1000 / 1300 )
Level 11 [ 500 / 1400 ]
For three rounds any damage or healing done to either opponent is also done to the other by half. Indirect damage caused by triggering traps does not reflect, and neither do status effects.
Force Control
Level 22 [ 1076 / 1100 ]
He's good a decent amount of force, so of course he's had to learn over time how to control it without hurting anyone around him.
Force Control ( 1076 / 1100 )
Level 21 [ 1000 / 1100 ]
Moving very quickly. It's useful for moving between locations with swiftness and also for getting out of the way in battle.
Offensive Sorcery
Force Control ( 1076 / 1100 )
Level 22 [ 1050 / 1100 ]
The use of force based attacks to deal damage. He's got a pretty good arsenal in there, partially because he and his Daemon have so many issues.
Cielo loco ( 1000 / 1300 )
Level 23 [ 1100 / 1300 ]
Sandalio rotates the shorter blade of Cielo Loco and creates large wind blades while doing so. The blades join together to create a spinning circle. Upon contact with an opponent, it envelopes them in a tornado like spiral. It cuts and can also disorient the one trapped within it. Can cause confusion.
Level 18 [ 875 / 1100 ]
Polearms and swords do not fight anything alike, for the record. Sandalio learned this the hard way - but that's okay, he had time to learn it at least.
Reflejo Celestial
Cielo loco ( 1000 / 1300 )
Level 10 [ 475 / 1400 ]
After Espejo Demonio has been active and gone through it's full cycle this skill becomes available. Heavenly reflection negates damage done to Sandalio (or a chosen ally) for two turns. Can only be used once per each complete run of Espejo Demonio.
Refugio de Sombra
Cielo loco ( 1000 / 1300 )
Level 18 [ 850 / 1300 ]
This skill allows Sandalio to manipulate shadows and to hide within them. He loses 5 health each round he is in the shadows, for a maximum of 3 rounds permitted during any match. +10% success for any evasive maneuver he uses while hiding to avoid attacks, but if Sandalio is hit, he takes twice the rolled damage.
Sombra del Demonio
Cielo loco ( 1000 / 1300 )
Level 17 [ 825 / 1300 ]
This allows him to use shadows to attack his opponent, by manipulating the shadow they are standing on/in. This skill is only usable during the turns Refugio de Sombra is active, but gets +5 on it's damage rolls.
Level 23 [ 1100 / 1100 ]
Attacking with bladed weapons, specifically swords. He mostly uses swords of the one handed type.
Unarmed Combat
Level 22 [ 1050 / 1100 ]
Sometimes decking things is more effective than cutting them apart. Also, sometimes you just don't have a weapon on you.