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Topics - Sandalio Thetius

Pages: 1
1
Lenara / Thetius, Sandalio
« on: Oct 18, 2017, 07:45PM »
Sandalio's been around the block a few times - in many senses of the word. He's a generally friendly guy, but he's the sort who doesn't necessarily get along with everyone - though he does at least make an effort, most days. He's been called a crazy Spaniard many times - though not recently, mostly because the people he spends the most time with nowadays aren't familiar with his origins.

He doesn't have a very thick streak of temper - there is one there, but it's pretty thoroughly buried. What he does have is a stubborn streak a mile wide. Once Sandalio gets an idea in his head he tends to hold on to it - he's not an easy person to change. In reality the comment that he's a 'crazy' Spaniard comes more from his willingness to do whatever it takes, almost regardless of the cost to himself. It's the same craziness that led him to follow Metella's rebellion all those centuries ago.

Sandalio's has a rather deep moral grounding and does his best to do what is right rather than what is necessarily easy, which may surprise people, because Sandalio is also known for being relatively lazy when he can get away with it. He may put things off, but when shit gets going, Sandalio will get down to business and do what needs to be done.

There's an odd streak of being way too hard on himself somewhere in there. And the centuries have worn on him just a bit - though only those reasonably close to him would know that. So while he's still reasonably friendly, among other things, he does tend to be a bit "mopey" as Sahura would put it.

Friends
Sandalio is an incredibly loyal friend, and honestly time and distance have very little bearing on this fact. He's got friends from his days as a living gladiator two thousand years ago floating around - though not many of them. He's got friends among the Valhalir and friends out in Asgard as well. Now, if only he'd finish reconnecting with the last few friends that he's still got around, he'd be in business.

Enemies
Of course living as long as he has, Sandalio's has made a few enemies. Any enemy of the Valhalir is an enemy of his, and any enemy of the Ebony Lions is also on his bad side.

Lovers
Sandalio is an extremely flirtatious guy, but generally doesn't mean much by it. He's probably dated a few people - actually mostly male, with the potential female fling or so, despite the fact that he flirts very heavily with mostly women. When he does settle back into whatever relationship(s) he settles into, he'll be quite loyal to them, but given the time period he lived in Polyamory is not something that really makes him bat an eye.
Sandalio Thetius2117 | Valhalir | Hispanic | Cielo locoValkyrie Eighth Division | Ebony Lions

2
Shipper Container / Kyoraku, Shunsui
« on: Oct 23, 2016, 06:07PM »
Shunsui's been around the block a few times - in many senses of the word. He's a generally friendly guy, but he's the sort who doesn't necessarily get along with everyone - though he does at least make an effort, most days. He's been called a crazy spaniard many times - though not recently, mostly because the people he spends the most time with nowadays aren't familiar with his origins. He's not got a very thick streak of temper - there is one there, but it's pretty thoroughly buried. What he does have is a stubborn streak a mile wide. Once Shunsui gets an idea in his head he tends to hold on to it - he's not an easy person to change.

Shunsui's has a rather deep moral grounding and does his best to do what is right rather than what is necessarily easy, which may surprise people, because Shunsui is also known for being relatively lazy when he can get away with it. He may put things off, but when shit gets going, Shunsui will get down to business and do what needs to be done.

Friends
Shunsui is an incredibly loyal friend, and honestly time and distance have very little bearing on this fact. He's got friends from his days as a living gladiator two thousand years ago floating around - though not many of them. He's got friends among the Shinigami and friends out in Rukongai as well.

Enemies
Of course living as long as he has, Shunsui's has made a few enemies. Any enemy of the Shinigami is an enemy of his, and any enemy of the Ebony Eagles is also on his bad side.

Lovers
Shunsui is an extremely flirtatious guy, but generally doesn't mean much by it. He's probably dated a few people - actually mostly male, with the potential female fling or so, despite the fact that he flirts very heavily with mostly women. When he does settle back into whatever relationship(s) he settles into, he'll be quite loyal to them, but given the time period he lived in Polyamory is not something that really makes him bat an eye.

Basics
Current Residence: Seireitei
First Division Choice: Hachibantai
Second Division Choice: Nanabantai
Non-Gotei Alliance: Ebony Eagles

Inner Hollow: Katen Kyokotsu (The younger of his "two" zanpakuto spirits)
Mask / Fragments: The Mask takes after Katen's headdress, on the occasion that she is manifested. The central skull is enlarged such that it covers Shunsui's face. In a half circle around the top are darker elongated pieces - these seem to be aged bone rather than gold as they are on Katen's headdress. The angle between the lower protrusions is wider, so that they go over his shoulders rather than dropping down across his chest as they would otherwise.

Zanpakutou Name:  Katen Kyokotsu (Flower Heaven, Crazy Bone)
Release Command: Flower Wind Rage and Flower God Roar, Heavenly Wind Rage and Heavenly Demon Sneer
Zanpakutou Appearance: His Zanpakuto is semi-unique in that it exists as a daisho sword pair, consisting of a tachi and a wakizashi. Their cross guards are rectangles, with the corners cut off, decorated by a pattern of cherry petals and lines, and each sports a dark-blue handle. He keeps them sheathed through his waist tie at his left side.

Shikai Description: Kyoraku sets the two blades against each other in a cross, and then pulls after uttering the poem-like command. When the flash clears, Katen Kyokotsu has become a pair of huge, black, heavily curved Chinese scimitars with silver edges. The hilt and tsuba of each are still the same as they were in Katen Kyokotsu's sealed-form, but they now sport long red tassels dangling from the end.  Despite the two swords becoming identical in this state, Shunsui has stated they still work the same way; one (the wakizashi) is used mainly for speed strikes, and the other (the tachi) is used mainly for power strikes. Thusly, they still exist as a daisho sword pair.
Shikai Abilities:
The power of Katen Kyokotsu is to "make children's games real". The Zanpakuto makes the rules. and anyone who steps within the boundaries of its spiritual pressure is forced to play by those rules, including Shunsui himself. According to Shunsui, "if you win you live, if you lose you die. She's a fickle one, all right".

Lazy Spinning Top: Shunsui rotates both blades in opposite directions, creating large wind blades in the process. The blades join together creating a spinning circle. Upon contact with an opponent, it envelopes them in a tornado like spiral.  It cuts and can also disorient the one trapped within it.

Mountain Demon: The combatant who is higher up wins, and lives, while the lower combatant loses and dies. From up above, Shunsui unleashes a powerful torrent of energy that deals a large amount of damage. It can be interrupted by an attack from the other opponent.

Shadow Demon: Whoever get's their shadow stepped on loses. In a more serious sense, this attack allows Shunsui to manipulate shadows and to hide within them. It also allows him to use shadows to attack his opponent, by manipulating the shadow they are standing on/in.

Colorful Demon: You name the color you want to cut with your sword, and you can't cut anything else. If the color isn't worn by Shunsui, the damage is very minimal, no matter what the attack normally would have done. The opposite is also true. Calling out a color he is wearing a lot of will allow him to inflict a great deal of damage with even a very weak blow, but it also puts him at risk for the enemies attacks. (For a color Shunsui is wearing a lot of, the bonus is x2 damage for anyone in range of Katen Kyokotsu's reiatsu, but that is the only color that can be cut. For a color he's not wearing any of, or much of, the bonus is x.5 and it still effects everyone present.)

The Dharma Doll Fell Down: Either Shunsui or his opponent is marked 'it'.  Object is for the one of them to attempt to "sneak up" on the other while his back is turned. If the person who is "It" turns around and the other is still moving, they are injured. Shunsui should roll for each 'turn' of this game, his most recent roll is how much damage is done when one is caught by the other.

Shadow Sending: By staring at their shadow Shunsui (and/or his opponent) can project an Afterimage in another location. The higher their reiatsu the more realistic the after image appears to be. This is more of a decoy maneuver than anything.

Bankai Description: Hanarashi Kyokotsu (Flower Storm, Crazy Bone). In this form Katen Kyokotsu has become a pair of huge, black, heavily curved Chinese scimitars with silver edges. The hilt and tsuba of each are still the same as they were in Katen Kyokotsu's sealed-form, but they now sport long purple tassels dangling from the end. This is the only visible change from their Shikai form.
Bankai Abilities:
Assassin Demon: Shunsui and his opponent are trapped within a reishi force field. They cannot leave until the game ends, or some force destroys the force field. The game ends when one dies. Katen Kyokotsu pushes Shunsui to attack very quickly and give himself (and his opponent) no time to recover between strikes. There is a relatively small amount of room (about 20 square yards) to maneuver in, and combatants are thusly pushed together in close combat.

Blind Demon: When this 'game' is activated, Shunsui is blind folded rather suddenly by what appears to be a thick reishi barrier - it is purple in color. A barrier is erected around the playing field, giving Shunsui and his opponent about 20 square yards to move around in. The game ends when Shunsui takes damage that knocks him below half health, or when he wounds his opponent to the same extent (or the barrier is broken by some force.)

Spinning Top: Shunsui rotates both blades in opposite directions, creating large wind blades in the process. The blades join together creating a spinning circle. Upon contact with an opponent, it envelopes them in a tornado like spiral.  It cuts and can also disorient the one trapped within it. Extremely similar to the Shikai form, just stronger.

Broken Demon: A barrier appears around the combatants. This one giving solid 100 square yards to work with. The object of this game is not to step on a crack. The game continues until the barrier is broken, or 10 cracks are stepped on (or Shunsui's opponent dies, of course). For each post that this is active everyone within the barrier must roll a 1d10 (and a 1d100 at the same time) hitting a prime number (or 1) on the 1d10 means you stepped on a crack. The ground beneath you explodes, the amount rolled on the 1d100 x1.5 is how much damage you took.

Mirror Demon: Any wound inflicted on one of the two fighting also is inflicted upon the other. This effect lasts only for 3 rounds.

Thread-Cutting Demon: A barrier is generated around a large space. Several white threads at various heights stretch across this space, dividing Shunsui and his opponent. Attempting to rush through these strands will result in damage being taken - use 50% of the original roll to note damage taken. The strands must be broken for Shunsui or his opponent to cross. Contact with the strands to attack it does damage just as rushing through it. Uses the same health pool as the barrier around the combatants.

For the barriers around his Bankai's games, take 50% of Shunsui's current health and add 25. That's the barrier's health.

Other Notes:
Katen Kyokotsu is entire indiscriminate - Shunsui, and literally anyone within the range of these abilities are subject to the rules.

She is moody and occasionally screws off and/or refuses to release or do her "best" in battle. But like her wielder when it's important, things will get done.
Auditions:
Kyoraku Shunsui2117 | Vizard | Hispanic | Katen KyokotsuGoteijusantai (Hachibantai) | Ebony Eagles

3
2014 / Oh, Saturdays...
« on: May 09, 2014, 02:23AM »
Saturday meant he had the day off. Granted, Aeris didn't, but that meant he had all day to work on this. Dinner, yes. Ah, he'd never really tried cooking seriously before, mostly it was just... enough to survive pretty much, and well it wasn't spectacular, surely someone else could do much better than him. And he hated to admit it, but he'd needed a lot of recipe help along the way.

But hey, it was done, and it smelled awesome. Ah... yanno, he had no idea where Jeranith was off-hand... hmm could use the help getting this from the stove to the table, but um, that was... well hopefully the twerp was off making friends or something, might be helping the Flight, come to think. ... hm. Well, anyway, moving this over there, because it wasn't made to just be pretty.

Haha. Erm, and moving these flowers a bit, the ones in the center of the table, and shuffling around moving stuff. Hopefully he didn't totally fail at the Japanese cooking thing. ... he might've. Well, he was Lakota, he had an excuse? Oops.

4
2013 / That Was Not In My (Marriage) Contract
« on: Feb 17, 2013, 11:09PM »
February 20

Okay, following that butterfly... taken him long enough to find it, sure did, but hey he'd found it and following it like a bloodhound, yes. Because that butterfly was Aeris, and yeah, he was hopeless because he didn't like the idea of Aeris going anywhere he couldn't go.

... did this make him a widower? Hmm... considering he was already dead, more technically, she'd been a widow the day she'd gotten married. ... that was all sorts of strange and weird and we weren't going to ponder that too long. But it was a neat distraction from holy crap Aeris just died.

And following, and sliding to a stop, when the butterfly finally stopped. ... and, for some reason, kind of lingering back here because... now he kind of wondered if she'd even... have wanted him to follow... because he didn't know. Mrr.

5
2013 / Strange Ideas
« on: Feb 01, 2013, 03:38PM »
February 6

This... had only taken forever. And it was weird. And he'd had to lie to make it work, but, well, the lying thing, it sucked but it was a big part of it, yes. Because, well sir I'm a dead guy and I think women should live how they want to, away from people that think they're insane, that wasn't going to go over very well.

... at least he knew that well enough to, like, not try?

Err, over here, in the clearing again, waiting. Because he still had no idea where she lived. This time, he wasn't wearing what he usually wore, instead black hakama, a silver kisode and another light blue one over it, lotus patterns across the hems in gold. And of course, Sati had seen fit to stuff him in a breastplate and metal bracers. A couple swords, along with Mathoska's oddly separated halves were strapped to his back.

Today, his name was not Jiva anymore. Instead, it was Kitano Ryoshi. ... Sati had strange, strange naming methods...

6
2013 / Wandering By
« on: Jan 30, 2013, 05:23PM »
Date: February 2

Errr... hm, well, he knew he was in the right place, so that was a good thing. The problem was, he had no idea where she usually was. So, instead, sitting here, in the little clearing where they'd been the last time, meditating because that was what he did. Mm. At least, Atenra was where he was supposed to be, now, learning proper combat techniques from Sati. Who... was finally above the sand rather than in it.

Yeah, so he hadn't... thought this one through. That was alright, maybe he'd get lucky and catch her reiatsu. She had so little of it though, that wasn't... a promise, by any means. Argh. Ah well. Wasn't like he really had anywhere else to be. Ha. Still, staying here too long could be problematic. At least he could fight for shit?

Pages: 1